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Player.additem 0401CD8A X - Chitin Heavy Armor player.additem 0401CD82 X - Chitin Heavy Boots player.additem 0401CD8B X - Chitin Heavy Gauntlets player.additem 0401CD8C X - Chitin Heavy Helmet Player.additem 0004B288 X - Blades Boots player.additem 0004B28B X - Blades Armor player.additem 0004B28D X - Blades Gauntlets player.additem 0004B28F X - Blades Helmet player.additem 0004F912 X - Blades Shield Player.additem 0401CD93 X - Bonemold Armor player.additem 04037564 X - Bonemold Guard Armor player.additem 04037563 X - Bonemold Pauldron Armor player.additem 0401CD92 X - Bonemold Boots player.additem 0401CD94 X - Bonemold Gauntlets player.additem 0401CD95 X - Bonemold Helmet player.additem 04026234 X - Bonemold Shield player.additem 0403AB26 X - Improved Bonemold Armor player.additem 0403AB25 X - Improved Bonemold Boots player.additem 0403AB22 X - Improved Bonemold Gauntlets player.additem 0403AB23 X - Improved Bonemold Helmet player.additem 0403AB24 X - Improved Bonemold Shield Player.additem 00018388 X - Ancient Nord Armor player.additem 00056A9D X - Ancient Nord Boots player.additem 00056A9E X - Ancient Nord Helmet player.additem 00056B17 X - Ancient Nord Gauntlets
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Player.additem 0401DB97 X - Ahzidal's Armor of Retribution player.additem 0401C655 X - Ahzidal's Boots of Waterwalking player.additem 0401DB99 X - Ahzidal's Gauntlets of Warding player.additem 0401DB98 X - Ahzidal's Helm of Vision Effect is permanent.The following codes generate heavy armor. Does no damage, purely aesthetic.Īdds Shadowcloak of Nocturnal spell as a passive. Turn a low-level enemy to a harmless creature for 30 seconds or until attacked.Īdds a Dragon Priest Flame Cloak. On weapon, has effect similar to Unrelenting Force level 3. Target takes 150 point of damage, and twice as much of magicka damage. When the moon is out, burn the target for 150 points. IDĭA09EnchDawnbreakerEnchFireDamageFFContactġ00 points of extra damage which ignores armor. If the Enchantment has to be used by itself you will see a Y if not you will see a N.Ĭomplete list of Enchantments Weapon Enchantments Ench. In order to see what Enchantment must be by itself look for the Only Enchantment Section. Some Enchantments can only be used by themselves such as the Ebony Blade Absorb Health. This also means that any fortify enchanting effects of potions or apparel will affect the strength of the enchantments. A skill of 85 would apply a sneaking skill of 85%, and so on. The enchantments will be applied based on the value of the player's enchanting skill.
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Only one actual Enchantment ID needs to be used for the command to work.
ADD ENCHANTMENT SKYRIM CONSOLE SERIES
To enchant an object via the console, a series of ID codes must be entered: Obviously this list needs to be properly organized, and not all of them are guaranteed to work, however the ones in the brackets that, for example, say EnchFortifySneakConstantSelf supposedly work 100% of the time, as they are used by the game's enchanting process itself. This is a complete list of every enchantment effect available within Skyrim, and its corresponding console identification code, to be used with the playerenchantobject command.